Saturday, 28 November 2009

No cow on the ice

"There is no cow on the ice"

This is a very well known Swedish proverb. Well, in Sweden at least.

It means "There's nothing to worry about ... yet." No need to panic yet, we still have (some) time.

The proverb above is actually just a short version of:
"There is no cow on the ice as long as its behind is still ashore"
which maybe makes more sense. No need to panic, yet, the whole cow is not on the ice yet. We still have time.

Having a cow on ice can be a rather interesting adventure I guess. So, as long as the cow is only halfway on the ice there is no need to panic. But as soon as all of the cow is on ice you need to worry... Cows are not well designed to walk on ice.

Why should there be cows on the ice anyway? Well, Sweden have lots of lakes and large archipelagos. And there is also ice on these lakes and water in the winter of course. So, relocating cows using iced lakes and waters was not uncommon. Might be a lot easier as well than using small ferries to transport cows in summer.

"There is no cow on the ice."

One of the best Swedish proverb around. And when using it you should never ever use the long version.

(In Swedish: "Det är ingen ko på isen" - and a long version: "Det är ingen ko på isen så länge rompan är på land.")


Friday, 6 November 2009

Reflection


This is me. Back in 2001. Well, it was my avatar in the online game Anarchy Online. This is a Sci-Fi based game with people from all over the playing, eh, interacting. Not as popular now as back then. (Game developed by Norwegian company Funcom)

To better understand gaming and game industry I back then volounteered as game reviewer for a couple of web-sites. I received a few games every week, played and wrote. And for some game - like Anarchy Online - I received a free game account. And being part of an online game was a very interesting experience. Not so much for the technical details or gameplay - but for the social interactions with all sorts of people. Some playing in-game roles - some just reflecting themselves into the game.

I was a role player. My solder was brave and loyal. And not focusing on being the strongest - but the kindest. Playing a female role was a great advantage back then. Even though I suspect that all people knew I was "man" - they still acted as if I was a girl. Well, I was a girl -ingame - but the boundaries netween real and in-game are very fast blurred.

I married a brute enforcer that took care of me. And I even had a sweet little sister. It was all a huge experiment. Fun, rewarding and great for learning how to meet different people. Most people were kind - and some were the opposite. Since I decided to be the kindest I never had any enemies. I befriended even the most awkward and rude.

Well, it was all fun and play.

Until September 11 , 2001. It was amazing how that event not only changed the world. But also the interaction in-game. The discussions were intense. Lots of people afraid and looking for support and comfort ingame.

Every chat-channel in-game were filled with the lively discussions about "why, what, how, whats next why, WHY?"

Having the ingame chat we were all brought together. People from New York reported ingame, sharing with people from Russia, Norway and anywhere. We spent a lot of time trying to support each other. But also working together in the game. The tool - the game - brought us together, made the world smaller and less scary.

What we saw in-game back then was probably pretty much what we today would see in Facebook, Twitter and similar if happened today.

Hopefully these tools are bringing us closer together today. Day by day. Tweet by tweet. Bringing common understanding. And understanding and acknowledging each other perspectives.

The tools should not support us after the disaster. The tools should help us prevent it.

I am hopeful.

Friday, 23 October 2009

Ebberods Bank = "Financial success"

There is an old movie and play called Ebberöds Bank with an interesting business concept.

In the small town of Ebberod a bank is started. This is the first bank in town. With some clever PR and marketing the first customers are attracted. And the business is excellent - they lend out money at 4 percent interest rate but gives 8 percent on the savings accounts.

How is this possible? "It is all about volume", says management.

The bank gets very popular and everyone wants to loan money and immediately put them back into a saving account. And since the bank is attracting so many new deposits and everyone continues to put money into saving accounts the bank has plenty of money...(Like a pyramid game, of course, a bubble that will burst one day....)

Everyone is happy! Business is excellent!

Everyone is happy except for a larger bank in the big city nearby. All their customers are leaving to put their money into Ebberods bank. Eventually the big bank is forecd to buy Ebberods Bank. Which means that the owner of Ebberdos Bank gets money for the bank and gets rid of the problem of a faulty business model. And a lot of soon-to-be unhappy customers...

Stupid? Well, the larger bank got into panic mode. Seeing all customers run away. And seeing a new bank with a business model they could not understand. Maybe thinking "They cannot be giving away money - so they have someting that work".

Ethical? Sustainable? No. But it is interesting that a business concept that do not work still can be a financial success for the "creative" person.

And I bet there are real Ebberod Banks out there. Business models and operations that seems to work in the short run. But are doomed to collapse. We need to figure those out, instead of getting into panic mode. Think twice when you see something very "succesful" that you do not understand. Questions to ask: "Is that sustainable? Sound? Ethical?".

I like that movie!

Saturday, 3 October 2009

Doing the same thing creates change.,

Insanity: doing the same thing over and over again and expecting different results. (Albert Einstein)

I disagree. Or rather, there are situations where doing the same thing over and over again is the key to create different results.

So, if you do the same thing over and over again you should very often expect different results. Doing the same thing will trigger change.

If you every morning ignore your wife your marriage will change. If you take a hammer and hit the wall the wall will change, and one day there will be a hole. If you treat people in a fair and consistent way the respect for you will change - grow.
If you kick your dog over and over again it will die. And with the last kick the result will be different.

There are plenty of situations that are less drastic of course.

Every sound qoute makes sense only in specific contexts.

Sunday, 27 September 2009

Solving same problem multiple times...

When you decide to solve a problem the method, tool and approach you select will take you on a journey towards the solution.

In the picture below the upper path (marked with "1") is the first time you solve the problem. When solving the problem you will learn things and get insights (e.g. Insight A in picture).

If you decide to use another method or tool or approach you might get the middle path (marekd with "2"). Another journey that could possibly lead to the same solution. But in the process you made new insights (Insight B).

Yet another go would be the lower path ("3"). And in that path you will again make new insights. But also possibly solve some other problem. And you might end up with another solution to the original problem. An alternative solution. A solution that might be better than the first you found (using path 1).





Problem solving is a journey. And the methods and tools you select will form the path. Each path could give you unique solutions, new insights and solutions to other problems.

The first solution and problem solving process will of course influence the following attempts. But the new method and tool selected will make the path different anyway. The methods and tools will force you onto a new path. Just like different transportatoin methods will change your real life journey - although destination might be the same.

Another good thing with using mutiple methods is that you gain experience. You learn what methods works best and how to use them. And you can compare and build a toolbox for when to use what...

And you can describe the solutions achieved using different perspectives. Maybe the audience prefer to learn that solution was gained using path 2. Even though you first solved the problem using path 1.

Solving the same problem multiple times can be very rewarding.

Sunday, 20 September 2009

För eller mot?

För några år sedan samlades hela byn för att demonstrera mot rasism och främlingsfientlighet. Många föräldrar och barn stod uppställda i mörkret. Facklor delades ut och leden formade sig.

När jag stod där i mörkret blev frestelsen för stor. Jag knackade damen framför på axeln och frågade:

"Jo, ursäkta, men vet ni om det här är fackeltåget FÖR eller MOT rasism?"

Damen snäste - precis som de gjorde i gamla pilsnerfilmer och flyttade sig snabbt några platser framåt i kön. Hon tyckte inte det var ett dugg kul. Jag däremot fnittrade hela vägen där vi gick med våra facklor i mörkret.

Monday, 14 September 2009

Life is a verb

And Life is not only a verb. Life is full of verbs. Actually, it's just verbs all the way down.

Thanks, @pattidigh , for these insights.

(You can learn more about Life is a verb and meet Patti at 37DAYS)