Tuesday, 30 June 2009

Forever thinking

Many times we are thinking "short term". And when we try to think "long term" we just expand time horizon a bit. If short term is six months - the long term can be five years. If short term was two years, long term could be 50 years. And so on. But...

We need to start considering what will happen when we extend beyond short and long term.

Here are some questions to consider when solving problems and creating solutions:

- Will this solution X work forever?
- What will happen to environment and the planet if X (what we start/create now) goes on forever?
- Would it be good if X continued forever?
- What side effects (good/bad) might there be if X continued forever?
- If X continues forever, would the overall situation improve?

We should only create and implement things that should and could go on forever.

Very few things continues forever, but we need to extend our thinking and see beyond. Whatever long term solutions we might come up with, can really be short term. And what we create now can "blow up" for the next generation.

Solutions might or might not evolve over time and take care of the problems we create today. But we cannot rely on that. We need to create truly sustainable solutions. That works in the "forever" perspective.

We have the tools and many different ways of thinking to deal with this. Lets do it!

Monday, 29 June 2009

Walls creates speed and innovation.

Long time ago in a galaxy far away I wrote a small piece of boundaries, speed and innovation. Cannot find it now....But some of thinking was like:

Imagine a pinball machine. Imagine what would happen if you removed all the walls, small obstacles, rubber things, springs, targets. Just a steel ball slowly rolling down...*donk*. An easy game to play.

It is the obstacles and boundaries that makes the machine interesting. It is those obstacles and boundaries that creates the speed and excitement. *pling* *katchong* *swosch* *plang-pling*. It is the walls that creates the speed. It is the walls that forces the steel ball to take another route.

Without the boundaries and obstacles the game would turn into a slow, non-exciting game. No need to be alert. No need to actually do anything.

Same with innovation. We need boundaries and problems to innovate and keep us moving forward. Give us unlimited resources and the game gets uninteresting. Give us problems, limited resources and problems - and we will get speed, excitement AND innovation. We need the *pling* and *katshong* and all the walls!

The most exciting and rewarding pinball machine is the one with most problems, eh, walls and springs!

(Thanks, @catuslee, for reminder about the importance of "limited resources")